Zeroing target generator
A grid target drawn to the distance you're zeroing at and marked in your own turret clicks. Shoot a group, count the squares back to the middle, and that's how many clicks to wind on. The 3-inch centre takes a Shoot-N-See for checking the zero once you're close. A4 or A3.
Your zero
Your turrets
Paper
Your grid
Enter your zero distance to build the grid.
Prints at exact size. Choose 100% / Actual size, not "Fit to page". Print A3 on A3 paper.
You just count the squares.
Normally you'd measure how far your group sits from the middle, turn that into MOA or mil, then divide by your click value to get the clicks. This grid has all of that built in. Each bold square is a round number of your clicks, so you count squares instead of working anything out. A group two bold squares left and one down is that many clicks right, one up. The 3-inch centre takes a standard Shoot-N-See for checking the zero once you're on it.
Set your zero and turrets
Enter the distance you're zeroing at, whether your turrets are MOA or mil, and the click value.
Print it full size
Download the PDF and print it at 100% on A4. Use A3 if you want more grid, for a longer zero or a first group that's well off.
Shoot and count
Count the squares from your group in to the middle, wind that many clicks on, and check it with a Shoot-N-See over the centre.
Zeroing at 100 yards with quarter-MOA turrets:
- 1 MOA at 100 yd is about 26.6 mm on the paper
- Each bold square is 1 MOA, so 4 clicks
- Group two bold squares low = 8 clicks up
No 1.047 in your head, no ruler on the paper. You count two squares and wind on eight clicks.
Check it with a ruler.
The whole point is that a square equals a known number of clicks, so the print size has to be right. Print at 100%, not "Fit to page".
Every sheet has a 100 mm bar on it. Measure it before you trust the grid. If it's off, your printer has scaled the page: set it to "Actual size" and print again.
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